How to create a wireframe
Creating a wireframe is a relatively simple process. A wireframe often starts out as a simple sketch. It doesn't need to be a pretty sketch. It doesn't even need to have straight lines. You don't need drawing skills. If you can hold a pen or pencil, you can sketch a wireframe.
If you're creating a full website or a mobile app, you will need to create multiple wireframes. For now, we'll focus on creating just one. You can repeat this process for each wireframe, as needed.
1. List needed elements
The first step in creating a wireframe is to decide what should be on the page. You will probably need elements like a logo, a navigation menu, some images, a headline, and some text or other content. You can always add elements later, but try to be as thorough as possible.
2. Create sketches
Next, you'll want to sketch out at least one basic layout for the wireframe. You can do this digitally if you prefer, but it's usually faster and easier to make iterations of your wireframe if you just sketch with a pen or pencil. The purpose of this stage is to try different layouts to arrive at one that will be easiest for users to interact with. You can create as many wireframe sketches as you want at this stage.
3. Finalize the wireframe
After you've chosen a sketch as the basis, you may want to create a more polished wireframe that you can show people to get feedback. It's never a good idea to create anything without testing it with others who could provide valuable feedback and help you improve it. You can use a program like Figma to create a more polished version of the final sketch.
4. Solicit initial feedback
Once you have a wireframe or two that you really like, seek feedback from stakeholders or potential users. Stakeholders are people who have a vested interest in the final outcome. This could be your boss, business partner, client, or people who may use the final website or app. Try not to use friends or family for this stage, as their feedback is likely to be biased and they are probably not your target market.
5. Iterate the design
Once you have feedback, you'll probably need to make some changes to your wireframe. Once you've made the changes, seek feedback again. This could be with the same people as before, or a different group depending on your needs. Continue iterating and getting feedback until you are happy with the design and the general consensus of feedback is positive.